Compatibility
Minecraft: Java Edition
1.21.1–1.21.4
1.20.1–1.20.6
1.19.2–1.19.4
1.16.5
Platforms
Supported environments
Client and server
Links
Creators
Details
Licensed ARR
Published last year
version 3.0.0.0 - for [NeoForge]-1.21.1, [Forge]-1.20.1
Modpack policy: you can add this to modpacks.
Client Config
#Settings for Late Game Golem
[upgraded_golem]
#Display Death Message
upgraded_golem_death_msg = false
Common Config
#Settings for Late Game Golem
[upgraded_golem]
#Golem's target whitelist. Golem will not harm(bullet, flame etc.), attack or retaliate
entity_target_whitelist = ["modid:mobname", "modid:mobname2"]
#Golem Stats
[upgraded_golem.stats]
#stat change will not apply to existing golems
#Golem Health Multiplier
# Default: 1.0
# Range: 0.001 ~ 1000.0
health_multiplier = 1
#Golem Ranged Damage Multiplier
# Default: 1.0
# Range: 0.001 ~ 1000.0
ranged_damage_multiplier = 0.001
#Golem Melee Damage Multiplier
# Default: 1.0
# Range: 0.001 ~ 1000.0
melee_damage_multiplier = 1
#Behavior
[upgraded_golem.behavior]
#Golems can be angry at players.
angry_at_player = true
#Golem will target player that hurt golem's owner
protect_owner = false
#Only Golem's Owner can access its inventory
owner_invetnory_lock = false
Upgrade iron golem into a Late Game Golem.
Upgrades include:
- Death Modules - which activate on golem's death.
- AI Chips - which change golem's behavior.
- Melee Weapons - golem can dual wield them.
- Special Weapons - Guns, Shields, Lanterns.
- Upgrade - Improves stats and provides abilities.
- Gems - additional stat improvements.


move control of entity in the Upgrade Painter Workshop UI.
- left click & drag to rotate entity,
- scroll wheel to zoom in and out.
- right click & drag to move entity position.
Gems
Shields

Melees
Upgrades
Guns
Death Modules
AI Chips
Misc


